![]() ![]() Holding R1 while moving will make jumping to vines easier and is an alternative to sprinting with 元.After a mount, that armor resets and goes up. Mountable monsters have an armor threshold that you must break before they become mountbale. Mounting requires you to attack while jumping. ![]() Higher levels deal more damage than the ones below. Weapons have different tiers of sharpness that will reduce with use.Ranged Weapons don't require sharpening, instead they rely on ammo types.Most people tend to use bow as a secondary since it's very useful against certain hunts. Try out the different weapon types before you commit.Once you have unlocked the major zones, you can start worrying about optimizing your equipment. Try to progress through the story quests quickly, your maximum equipment level is capped by game progress.After a certain point the game will stop giving you supplies at the camp (and sometimes won't even start you in the camp to begin with), so don't get used to relying on the item chest for free potions/traps/etc.This is important, because killing a monster during a capture mission is an instant fail. At the maximum level, the map icon will show a little skull on the monster icon when it is weak enough to capture. Try to max out your tracking level by examining monster trails in-mission. If you take a Capture Investigation, you will get these for free from your in-mission equipment box. Capturing requires at least two Tranq Bombs and a Trap.Investigations are your friend, they will give you money, monster parts and many other rewards in addition to anything you get just from the hunt itself. To start the Investigation, select it as a quest from the quest board. "Investigations" are selected from the trio on the platform in the Tradeyard.The zones are big, layered and full of secret nooks and crannies that can and will have resources you need to upgrade your equipment. Quests have limited "lives" and if you die that many times, you'll have to restart. Dying dumps you back in camp with nothing lost. There is effectively no penalty for death.Locational damage matters in a big way, so know where you want to hit and use an attack with a swing arc that will hit the right area. The game isn't very fast-paced, careful positioning and aim are far more important than quick reflexes. Don't treat it like Dark Souls, treat it like a rhythm game.If you want any challenge at all, ditch them. Even if you don't have the expansion, the game now starts new players with super powerful armour and craftable weapons that are intended to (and do) make the base game an absolute breeze, so you can get up to speed for the expansion.
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